2017 EdTechXGlobal All Stars Growth Awards – 179 companies from 32 coutries submitted their applications and Blinklearning was included in its shortlist.
Con motivo de la finalización del curso académico 2016-17, BlinkLearning publica los resultados del III Estudio sobre el uso de la Tecnología en el Aula.
We review the main EdTech trends for 2017. Gamification, Adaptive Learning and Virtual Reality, key concepts for education.
Big data can be an ally against the lack of motivacion of students. ¿How could it help? Through adaptive learning. ¡Check it out!
Beyond entertainment, what can Pokémon Go bring to teaching in and out of the classroom? Let’s talk about #Gamification.
Do we spend too much time glued to our digital devices? We can make a more responsible use of them, and this affects both children and adults.